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  • Writer's pictureKathrino

Sound Treatment

Updated: May 25, 2021

For the finishing touches for my animations, I wanted to go back and add audio or talk about what I would have wanted to include.

 

Week 1 - 'The Frog Pond'

Additions:

  • More obvious background sound

  • Bubble with direction

  • Music - e.g.

 

Week 2 - 'Body Positivity'

  • Like ping, similar to sound when you like something on Facebook

  • LOUD ringtone to show anxiety of the person using the phone

  • A gasp reacting to the sound, showing discomfort and intrusive thought.

I don't thing music to this piece worked well because I wat the sudden ringtone to be sudden and intrusive like how insecurity and anxiety work.

 

Week 3 - 'George's First Pancake Day'

Additions:

  • Sound of fire from hob

  • Growl from cat

  • Strong thud from the pancake

  • Music - e.g.

 

Week 4 - 'Treating TV-Paint like a Sketchbook


Experiment 1-

  • Loop sound

  • Music -

 

Experiment 2 -

  • Water / rain sound

  • Crunching of leaves growing

  • An a ascending melody (getting higher in pitch)


 

Week 6 - 'Animated Logo'

  • Jingle to represent my brand

  • Sparkle for eye

  • Leaves growing

  • Birds in background?

 

Week 5, 6, 7 - Street, Park, Fairground


For my most recent animations I combined literal sounds of things occurring and suggestional sounds.

All 3 animation have a melody going through the entire animation, which keeps the animations feeling full and busy.


'A Normal Day on the Street'

  • Car with directional fade at a close distance, makes it more realistic and makes it seem like a busy street

  • Song has a jungle theme, matching the idea of a busy habitat/city and the inhabitants

  • Birds give jungle feel and matches the birds in the animation, suggests there are more off camera

  • Sound of snake give clarification of the animal but also makes it appear the snake was after the bird/the reason the bird flew away.

'Lets go to the Park on Saturday!'

  • Song similar to the street animation but simplified, with city in background and use of similar song you can tell the locations are close but not the same.

  • Dogs in background imply there are more dogs in the park and foreshadows the dog chasing the ball later on

  • Bikes with directional sound and fade

  • Spill sound to right, makes viewer aware of ants to the right and that they have stolen from the woman. Also seeing the aftermath after hearing it may make viewer to rewatch to see what caused the accident.

  • Dog with human bark, I wanted a bark which matched the goofiness of the dog and felt like a lot of normal dog barks didn't match the quirkiness of the animation.

  • Tetradactyly scream, again I used a human sounded noise to add to the quirkiness

  • Trumpet as scream for crocodile, rather then a scream I used a funny trumpet sound and faded it out as the crocodile was swooped away.

'The fairs in Town!'

  • Song with a circus theme to match the surroundings

  • Background sounds of rollercoasters and screams to add atmosphere and attention to Ferris wheel and coaster in the background

  • Ascending harp to the right, to draw attention to the fortune teller in the tent. Gives a mystical theme

  • Clown horn to the left, to pull the listeners back over to the left side when actions occurs

  • Dinosaur roar like a call, to show the friendliness of the dino despite its size and introduces the dinosaur before coming onto the screen.

  • Kiss sound to show the dino blowing a kiss but gives a comedic value to the cliché

  • Pop sound to the left to show the turtle popping back out of its shell, matching the quirky soundtrack

 

Final Animations (With Audio)



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